If the game was trying to tell me a message, it failed on it. It's on the Puzzle category, but it fits more like luck. 99% of the game is luck, and this massively destroys the gameplay, if there's even gameplay on it.
Look at about-face, for example. This game is experimental too, it's almost the same style from your game. But the author made fair gameplay. Some challenging parts, but that depend on player's skills, not player's luck.
Next time try take the gameplay question with more care, since is the most important factor of an game.