Would be cool if the game had a lose condition! (Something like too many enemies on the screen = lose the game)
Would be cool if the game had a lose condition! (Something like too many enemies on the screen = lose the game)
That's a good Idea. I also thought of adding this but at the time, I'm still getting used to making Games, so it's pretty difficult for me to do that. Maybe one day, this Feature will be added, but it depends on my skills.
Very fun game, the visuals reminds me of old flash games I used to play and so I liked to play it very much
The victory sfx can get a little faulty at times though, but it's nothing disruptive of the fun gameplay
Absolutely hilarious, even for someone who knows nothing about The Witcher. The funny responses are just well worth the replays :P
Love the music as well
Thanks a lot!
After having playing so many games lately, I thought I would never get to play a new game again that had the feeling that old flash games had. This one had this feeling and I enjoyed the game very much.
I didn't do well the first shift, it takes a while to understand what to do even with the tutorial (I think broke something in the tutorial and had to reset the game. Good to know it has a sort of save feature!), but once I got the hang of it the game was pretty fun.
Will definitively want to play again sometime, the characters and dialogue is what makes this game really stand out.
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Incredible game! Very creative use of the chess pieces. Looks like the only time I will ever promote the pawn to knight
There's some several problems for playing in computers. When you use the arrow keys, the page scrolls at the same time the spaceship moves. The mouse doesn't do anything but move the spaceship by clicking in the arrows in-game. The sprites are fine. Some sound effect could fit pretty well.
It seems it would work great in Android, but besides everything it's just a simple space shooter. Try add up some new stuff next time if you would like to. If this is your first time making a game, you did a good work, but try better next time.
Thank you for responding. I will remap movement to W and S keys to prevent screen scrolling and as you guessed this was built for Android but having some exporter issues so thought I would share here for some feedback. Was built as a simple first game and will definitely be putting more time and effort into the next one.
It looks good, there's just one flaw on it that completely affects the gameplay: The bigger the ball, it more fasts get.
The original agar.io logic is that if you get bigger, you also get slower. But the balls just seems to be faster. I would recommend you to fix this.
Actually it was. We got some suggestions from other platforms and just updated. We've added your suggestions to our list.
We are working on new update now, it contains ONLINE MULTIPLAYER & BETTER GAME MECHANICS for mobile apps and web version. We need more advices to get better gameplay. So do not hesitate comment and rating this game.
Update will be online very soon. I will keep you updated. Thanks for your comment and recommendation.
Believe me or not I managed to get the egg stuck in the basket, so I was forced to reset it. Also it's strange hear the egg kicking in the title screen, it get's a bit annoying but isn't a big problem.
Good for a little 2 player game.
Thanks for the comment! If the egg ever gets stuck - press space bar! It'll kick the egg, like tilt on a pinball machine :) and I'll see if I can stop the egg before title screen.
It's a good game, but I noticed some problems with the AI of the opponent car. Sometimes the car acts like he was from your team and push the ball to his side goal.
But it doesn't happen usually, so it's a good little game.
I'm Tango. Thanks for coming by!
Tangolands
Joined on 12/19/15